Tracking Elixir in Tower Rush
Hai Higgins redigerade denna sida 1 månad sedan


If you ask any professional player what the single most important skill in an arena battler is, they will all give you the exact same answer.

This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.
Knowing When to Strike
However, if you launch that exact same 8-elixir push when you know the opponent has only 2 elixir, it is mathematically impossible for them to stop it.

You create an advantage by making positive defensive trades (e. If you have any queries relating to the place and how to use tower rush, you can call us at our own web-site. g., using a 3-elixir Arrows to kill a 5-elixir Minion Horde).
Counting elixir tells you if they can afford their heavy spell.If they are at zero, they cannot immediately punish your 6-elixir Elixir Collector investment.If you know they have zero elixir, you don't need to spend 4 elixir to defend a dying 1-elixir skeleton. Mental Arithmetic Under Pressure
Start by simply categorizing the opponent into three states: 'High Elixir' (7-10), 'Medium Elixir' (4-6), and 'Low Elixir' (0-3).

Eventually, this process will become completely automatic; you will instinctively 'feel' their elixir bar without having to consciously calculate the numbers.
Game PhaseElixir SpeedHow Hard it is to CountSingle Elixir (First 2 Minutes)1 Elixir every 2.8 secondsEasy to Moderate; plenty of time to calculate trades and track generation in your headDouble Elixir (Final Minute)1 Elixir every 1.4 secondsExtremely Difficult; the math changes so fast you must rely on instinct and 'feel' rather than raw numbers The Invisible Scoreboard
Tower health is a deceptive metric; you can have full tower health and still be losing the game if you are down 5 elixir.

Knowledge is power.