Tracking Elixir in Tower Rush
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If you ask any professional player what the single most important skill in an arena battler is, they will all give you the exact same answer.

This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.
Knowing When to Strike
Every single aggressive action you take in the arena should be dictated primarily by the opponent's current bank of elixir.

Once you know you have a +3 or +4 advantage, you are no longer playing a fair game; you are executing a mathematically guaranteed victory.
If they have 4 elixir, your tower is safe from a 6-elixir Rocket for at least 6 seconds.Counting elixir tells you if it's safe to place your pump.If you know they have zero elixir, you don't need to spend 4 elixir to defend a dying 1-elixir skeleton. Mental Arithmetic Under Pressure
Start by simply categorizing the opponent into three states: 'High Elixir' (7-10), 'Medium Elixir' (4-6), and 'Low Elixir' (0-3).

When they drop a heavy card, like a P.E.K. If you loved this article and you also would like to obtain more info regarding tower rush i implore you to visit our own web site. K.A (7 elixir), tell yourself "They are now Low Elixir."
Resource LevelWhat You Must DoYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack The Invisible Scoreboard
Stop staring at the flashy animations and start focusing on the math.

Knowledge is power.